name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4064 44712 9 0 2 0 0 0 0 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 479 4444 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3243 35306 0 0 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1212 0 0 2 0 0 0 0 0.073 0.926 0.000 0.000 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1971 22125 0 0 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1916 20553 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 396 2671 4 0 75 0 0 0 0 0.126 0.849 0.001 0.000 0.024 0.000 0.000 0.000 0.000
16 place = allotments 269 1562 1 0 4 0 0 0 0 0.147 0.851 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 365 2365 4 0 71 0 0 0 0 0.130 0.843 0.001 0.000 0.025 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10749 3 0 49 0 0 0 0 0.102 0.894 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10685 3 0 49 0 0 0 0 0.103 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2779 0 0 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 621 6443 87 0 34 11 0 0 6 0.086 0.895 0.012 0.000 0.005 0.002 0.000 0.000 0.001
23 landuse = cemetery 10 1274 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 171 2 0 0 2 0 0 0 0.044 0.934 0.011 0.000 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 143 0 0 3 4 0 0 0 0.020 0.935 0.000 0.000 0.020 0.026 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 188 343 1 0 1 0 0 0 2 0.351 0.641 0.002 0.000 0.002 0.000 0.000 0.000 0.004
28 landuse = residential 85 724 11 0 10 0 0 0 1 0.102 0.871 0.013 0.000 0.012 0.000 0.000 0.000 0.001
29 landuse = retail 6 226 1 0 0 1 0 0 0 0.026 0.966 0.004 0.000 0.000 0.004 0.000 0.000 0.000
30 leisure = park 44 507 18 0 4 0 0 0 0 0.077 0.885 0.031 0.000 0.007 0.000 0.000 0.000 0.000
31 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 14 267 2 0 8 0 0 0 1 0.048 0.914 0.007 0.000 0.027 0.000 0.000 0.000 0.003
33 place = * 180 1977 12 0 4 1 0 0 0 0.083 0.909 0.006 0.000 0.002 0.000 0.000 0.000 0.000
34 residential = * 68 590 9 0 7 0 0 0 0 0.101 0.875 0.013 0.000 0.010 0.000 0.000 0.000 0.000
35 landuse = * 87 998 10 0 5 3 0 0 2 0.079 0.903 0.009 0.000 0.005 0.003 0.000 0.000 0.002
36 # natural 296 2473 79 0 51 7 0 1 3 0.102 0.850 0.027 0.000 0.018 0.002 0.000 0.000 0.001
37 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
39 landuse = forest 37 299 12 0 0 2 0 0 0 0.106 0.854 0.034 0.000 0.000 0.006 0.000 0.000 0.000
40 leisure = nature_reserve 2 144 2 0 0 1 0 0 0 0.013 0.966 0.013 0.000 0.000 0.007 0.000 0.000 0.000
41 boundary = * 62 765 4 0 2 0 0 1 2 0.074 0.915 0.005 0.000 0.002 0.000 0.000 0.001 0.002
42 natural = * 192 1319 63 0 45 3 0 0 1 0.118 0.813 0.039 0.000 0.028 0.002 0.000 0.000 0.001
43 ele = * 52 254 1 0 8 1 0 0 0 0.165 0.804 0.003 0.000 0.025 0.003 0.000 0.000 0.000
44 # water 4503 19823 46 0 124 128 0 0 4 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
45 waterway = drain 74 406 6 0 9 0 0 0 0 0.149 0.820 0.012 0.000 0.018 0.000 0.000 0.000 0.000
46 waterway = ditch 77 554 30 0 0 0 0 0 0 0.116 0.838 0.045 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 1417 5100 1 0 53 12 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
48 waterway = river 2794 9325 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
49 waterway = canal 28 820 0 0 5 6 0 0 0 0.033 0.955 0.000 0.000 0.006 0.007 0.000 0.000 0.000
50 type = waterway 438 1594 0 0 3 59 0 0 0 0.209 0.761 0.000 0.000 0.001 0.028 0.000 0.000 0.000
51 type = watershed 0 1 1 0 0 0 0 0 0 0.000 0.500 0.500 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 49 2982 2 0 35 22 0 0 0 0.016 0.965 0.001 0.000 0.011 0.007 0.000 0.000 0.000
53 natural = spring 56 530 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
54 tunnel = * 1215 4960 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
55 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
56 water = * 36 2889 2 0 33 22 0 0 0 0.012 0.969 0.001 0.000 0.011 0.007 0.000 0.000 0.000
57 # highway 167 99363 19 0 38 28 0 0 73 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
58 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 29 1271 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
60 highway = primary 3 7884 1 0 0 12 0 0 19 0.000 0.996 0.000 0.000 0.000 0.002 0.000 0.000 0.002
61 highway = secondary 0 7559 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 4 11279 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
63 highway = unclassified 12 3199 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
64 highway = residential 5 58558 4 0 20 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 3405 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 4 674 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 3290 3 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 33 1925 0 0 11 0 0 0 30 0.017 0.963 0.000 0.000 0.006 0.000 0.000 0.000 0.015
70 bridge = * 20 1332 3 0 2 3 0 0 0 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.000
71 # public_transport 2703 38914 231 0 79 16 0 0 1 0.064 0.928 0.006 0.000 0.002 0.000 0.000 0.000 0.000
72 highway = bus_stop 1642 16196 129 0 0 0 0 0 1 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 1 100 6 0 0 0 0 0 0 0.009 0.935 0.056 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 13 516 0 0 79 0 0 0 0 0.021 0.849 0.000 0.000 0.130 0.000 0.000 0.000 0.000
75 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
76 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 2162 23801 180 0 0 0 0 0 1 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 56 9827 10 0 0 9 0 0 0 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
81 route_master = * 13 524 0 0 79 0 0 0 0 0.021 0.851 0.000 0.000 0.128 0.000 0.000 0.000 0.000
82 railway = * 190 2675 12 0 0 1 0 0 0 0.066 0.929 0.004 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 586 5773 40 1 47 2 1 0 62 0.090 0.887 0.006 0.000 0.007 0.000 0.000 0.000 0.010
85 landuse = industrial 319 4215 21 0 3 2 0 0 1 0.070 0.924 0.005 0.000 0.001 0.000 0.000 0.000 0.000
86 building = industrial 210 1355 14 1 36 0 0 0 61 0.125 0.808 0.008 0.001 0.021 0.000 0.000 0.000 0.036
87 building = warehouse 55 180 5 0 8 0 1 0 0 0.221 0.723 0.020 0.000 0.032 0.000 0.004 0.000 0.000
88 industrial = * 31 474 3 0 1 0 0 0 0 0.061 0.931 0.006 0.000 0.002 0.000 0.000 0.000 0.000
89 # infrastructure 3038 8182 108 876 36 6 0 0 112 0.246 0.662 0.009 0.071 0.003 0.000 0.000 0.000 0.009
90 amenity = fuel 209 62 0 867 0 0 0 0 2 0.183 0.054 0.000 0.761 0.000 0.000 0.000 0.000 0.002
91 building = service 1220 441 22 0 1 0 0 0 13 0.719 0.260 0.013 0.000 0.001 0.000 0.000 0.000 0.008
92 barrier = * 341 4130 35 0 4 1 0 0 1 0.076 0.915 0.008 0.000 0.001 0.000 0.000 0.000 0.000
93 power = * 2127 2919 52 8 5 5 0 0 1 0.416 0.570 0.010 0.002 0.001 0.001 0.000 0.000 0.000
94 substation = * 1425 1216 8 0 0 0 0 0 0 0.538 0.459 0.003 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 59 79 0 0 1 0 0 0 0 0.424 0.568 0.000 0.000 0.007 0.000 0.000 0.000 0.000
96 man_made = * 126 1622 9 1 26 0 0 0 99 0.067 0.861 0.005 0.001 0.014 0.000 0.000 0.000 0.053
97 embankment = * 2 208 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 54 3811 93 0 0 0 0 0 0 0.014 0.963 0.023 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 48 2646 51 0 0 0 0 0 0 0.017 0.964 0.019 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 1429 20 0 0 0 0 0 0 0.000 0.986 0.014 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 22 258 3 0 0 0 0 0 0 0.078 0.912 0.011 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 52 3661 83 0 0 0 0 0 0 0.014 0.964 0.022 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 463 5886 94 0 12 1 0 0 4 0.072 0.911 0.015 0.000 0.002 0.000 0.000 0.000 0.001
106 landuse = education 4 802 1 0 0 0 0 0 0 0.005 0.994 0.001 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 2 193 4 0 0 0 0 0 0 0.010 0.970 0.020 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 2 312 16 0 0 0 0 0 0 0.006 0.945 0.048 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 339 1640 28 0 1 0 0 0 0 0.169 0.817 0.014 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 28 1852 6 0 0 1 0 0 0 0.015 0.981 0.003 0.000 0.000 0.001 0.000 0.000 0.000
111 building = university 15 144 7 0 0 0 0 0 0 0.090 0.867 0.042 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 4 105 8 0 0 0 0 0 0 0.034 0.897 0.068 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 78 612 7 0 0 0 0 0 0 0.112 0.878 0.010 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 451 2 0 0 0 0 0 0 0.000 0.996 0.004 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 617 15 0 5 0 0 0 0 0.000 0.969 0.024 0.000 0.008 0.000 0.000 0.000 0.000
116 office = educational_institution 1 36 1 0 6 0 0 0 4 0.021 0.750 0.021 0.000 0.125 0.000 0.000 0.000 0.083
117 # healthcare 1179 204 46 4812 492 10 1 0 43 0.174 0.030 0.007 0.709 0.072 0.001 0.000 0.000 0.006
118 amenity = hospital 32 65 8 554 0 0 0 0 0 0.049 0.099 0.012 0.841 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 99 59 11 2332 25 7 1 0 38 0.038 0.023 0.004 0.907 0.010 0.003 0.000 0.000 0.015
120 amenity = clinic 83 23 19 643 0 3 0 0 0 0.108 0.030 0.025 0.834 0.000 0.004 0.000 0.000 0.000
121 amenity = doctors 74 9 0 689 159 0 0 0 0 0.079 0.010 0.000 0.740 0.171 0.000 0.000 0.000 0.000
122 amenity = dentist 2 8 1 132 242 0 0 0 1 0.005 0.021 0.003 0.342 0.627 0.000 0.000 0.000 0.003
123 building = hospital 23 7 6 376 0 0 0 0 0 0.056 0.017 0.015 0.913 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
125 emergency = * 866 54 4 248 0 0 0 0 0 0.739 0.046 0.003 0.212 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 149 110 20 2523 267 1 1 0 12 0.048 0.036 0.006 0.818 0.087 0.000 0.000 0.000 0.004
127 # government 284 701 50 3696 1074 1 0 2 11 0.049 0.120 0.009 0.635 0.185 0.000 0.000 0.000 0.002
128 amenity = post_office 26 228 10 932 0 0 0 0 0 0.022 0.191 0.008 0.779 0.000 0.000 0.000 0.000 0.000
129 amenity = police 6 11 10 684 0 0 0 0 1 0.008 0.015 0.014 0.961 0.000 0.000 0.000 0.000 0.001
130 amenity = library 4 17 5 369 109 0 0 0 0 0.008 0.034 0.010 0.732 0.216 0.000 0.000 0.000 0.000
131 amenity = theatre 6 10 3 58 0 0 0 0 0 0.078 0.130 0.039 0.753 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
133 office = government 108 53 13 780 956 1 0 0 10 0.056 0.028 0.007 0.406 0.498 0.001 0.000 0.000 0.005
134 office = diplomatic 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
135 building = public 32 28 4 295 1 0 0 0 0 0.089 0.078 0.011 0.819 0.003 0.000 0.000 0.000 0.000
136 landuse = military 39 329 1 3 0 0 0 0 0 0.105 0.884 0.003 0.008 0.000 0.000 0.000 0.000 0.000
137 government = * 54 30 6 438 246 0 0 0 0 0.070 0.039 0.008 0.566 0.318 0.000 0.000 0.000 0.000
138 military = * 61 124 2 446 2 0 0 2 0 0.096 0.195 0.003 0.700 0.003 0.000 0.000 0.003 0.000
139 embassy = * 0 5 0 46 0 0 0 0 0 0.000 0.098 0.000 0.902 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
141 # bank 2166 32 5 1363 1 0 0 0 1 0.607 0.009 0.001 0.382 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 924 15 2 580 0 0 0 0 0 0.607 0.010 0.001 0.381 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 1242 17 3 783 1 0 0 0 1 0.607 0.008 0.001 0.383 0.000 0.000 0.000 0.000 0.000
144 # tourism 739 2890 432 9535 2520 47 0 39 39 0.046 0.178 0.027 0.587 0.155 0.003 0.000 0.002 0.002
145 building = bunker 19 45 1 155 0 0 0 0 0 0.086 0.205 0.005 0.705 0.000 0.000 0.000 0.000 0.000
146 building = ruins 16 26 1 101 0 0 0 0 1 0.110 0.179 0.007 0.697 0.000 0.000 0.000 0.000 0.007
147 tourism = * 450 2429 239 4658 2489 45 0 37 37 0.043 0.234 0.023 0.449 0.240 0.004 0.000 0.004 0.004
148 historic = * 295 598 203 5288 34 2 0 2 1 0.046 0.093 0.032 0.823 0.005 0.000 0.000 0.000 0.000
149 memorial = * 87 142 58 2308 19 0 0 0 0 0.033 0.054 0.022 0.883 0.007 0.000 0.000 0.000 0.000
150 ruins = * 17 50 1 214 2 0 0 0 1 0.060 0.175 0.004 0.751 0.007 0.000 0.000 0.000 0.004
151 information = * 21 680 28 349 0 0 0 0 0 0.019 0.631 0.026 0.324 0.000 0.000 0.000 0.000 0.000
152 attraction = * 31 33 7 108 0 0 0 0 0 0.173 0.184 0.039 0.603 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 95 57 55 735 10 4 0 0 5 0.099 0.059 0.057 0.765 0.010 0.004 0.000 0.000 0.005
154 # sport 164 612 21 1416 401 5 0 0 22 0.062 0.232 0.008 0.536 0.152 0.002 0.000 0.000 0.008
155 amenity = sanatorium 2 34 0 62 2 0 0 0 0 0.020 0.340 0.000 0.620 0.020 0.000 0.000 0.000 0.000
156 leisure = * 152 576 21 1348 400 4 0 0 22 0.060 0.228 0.008 0.534 0.159 0.002 0.000 0.000 0.009
157 sport = * 60 117 10 604 0 2 0 0 0 0.076 0.148 0.013 0.762 0.000 0.003 0.000 0.000 0.000
158 resort = * 6 81 0 72 0 0 0 0 0 0.038 0.509 0.000 0.453 0.000 0.000 0.000 0.000 0.000
159 # office 472 132 21 1473 2919 22 7 52 216 0.089 0.025 0.004 0.277 0.549 0.004 0.001 0.010 0.041
160 office = * 472 132 21 1473 2919 22 7 52 216 0.089 0.025 0.004 0.277 0.549 0.004 0.001 0.010 0.041
161 # amenity 3679 1579 218 15974 4231 908 894 336 13338 0.089 0.038 0.005 0.388 0.103 0.022 0.022 0.008 0.324
162 amenity = cafe 172 49 25 902 317 37 89 40 878 0.069 0.020 0.010 0.360 0.126 0.015 0.035 0.016 0.350
163 amenity = fast_food 49 8 12 347 76 13 32 7 266 0.060 0.010 0.015 0.428 0.094 0.016 0.040 0.009 0.328
164 amenity = community_centre 266 20 2 197 55 2 21 7 202 0.345 0.026 0.003 0.255 0.071 0.003 0.027 0.009 0.262
165 amenity = restaurant 47 29 6 215 63 6 25 13 208 0.077 0.047 0.010 0.351 0.103 0.010 0.041 0.021 0.340
166 amenity = bar 39 10 2 110 77 6 22 6 208 0.081 0.021 0.004 0.229 0.160 0.013 0.046 0.013 0.433
167 shop = convenience 925 199 47 3786 547 466 90 48 1474 0.122 0.026 0.006 0.499 0.072 0.061 0.012 0.006 0.194
168 shop = clothes 64 104 5 308 149 10 16 15 477 0.056 0.091 0.004 0.268 0.130 0.009 0.014 0.013 0.416
169 shop = car_repair 14 19 2 256 126 14 26 23 694 0.012 0.016 0.002 0.218 0.107 0.012 0.022 0.020 0.591
170 shop = hairdresser 40 16 7 362 177 6 28 3 470 0.036 0.014 0.006 0.326 0.160 0.005 0.025 0.003 0.424
171 shop = chemist 2 0 1 1329 12 1 9 1 45 0.001 0.000 0.001 0.949 0.009 0.001 0.006 0.001 0.032
172 shop = supermarket 307 31 4 447 60 151 5 3 155 0.264 0.027 0.003 0.384 0.052 0.130 0.004 0.003 0.133
173 shop = car_parts 1 83 2 322 142 6 15 7 373 0.001 0.087 0.002 0.339 0.149 0.006 0.016 0.007 0.392
174 shop = furniture 22 13 2 275 93 28 14 11 322 0.028 0.017 0.003 0.353 0.119 0.036 0.018 0.014 0.413
175 shop = hardware 26 21 5 245 118 8 17 8 293 0.035 0.028 0.007 0.331 0.159 0.011 0.023 0.011 0.395
176 shop = kiosk 35 34 3 184 20 7 14 0 102 0.088 0.085 0.008 0.461 0.050 0.018 0.035 0.000 0.256
177 shop = doityourself 31 26 3 219 100 4 11 8 353 0.041 0.034 0.004 0.290 0.132 0.005 0.015 0.011 0.468
178 shop = pet 8 6 2 126 62 2 9 5 276 0.016 0.012 0.004 0.254 0.125 0.004 0.018 0.010 0.556
179 shop = florist 19 5 2 226 57 4 14 7 202 0.035 0.009 0.004 0.422 0.106 0.007 0.026 0.013 0.377
180 shop = beauty 14 2 2 68 88 2 18 11 292 0.028 0.004 0.004 0.137 0.177 0.004 0.036 0.022 0.588
181 shop = mobile_phone 227 8 0 112 74 2 1 1 135 0.405 0.014 0.000 0.200 0.132 0.004 0.002 0.002 0.241
182 shop = shoes 22 6 0 82 22 2 5 2 115 0.086 0.023 0.000 0.320 0.086 0.008 0.020 0.008 0.449
183 shop = newsagent 164 56 2 252 1 22 0 1 45 0.302 0.103 0.004 0.464 0.002 0.041 0.000 0.002 0.083
184 shop = electronics 122 5 1 75 62 1 11 12 179 0.261 0.011 0.002 0.160 0.132 0.002 0.024 0.026 0.382
185 shop = alcohol 7 6 1 267 75 5 10 2 135 0.014 0.012 0.002 0.526 0.148 0.010 0.020 0.004 0.266
186 shop = jewelry 58 4 1 192 27 0 9 0 52 0.169 0.012 0.003 0.560 0.079 0.000 0.026 0.000 0.152
187 shop = mall 23 10 2 146 36 13 17 2 141 0.059 0.026 0.005 0.374 0.092 0.033 0.044 0.005 0.362
188 shop = butcher 25 15 4 121 61 6 20 5 159 0.060 0.036 0.010 0.291 0.147 0.014 0.048 0.012 0.382
189 shop = cosmetics 4 3 0 86 48 6 12 9 114 0.014 0.011 0.000 0.305 0.170 0.021 0.043 0.032 0.404
190 craft = shoemaker 1 2 0 153 18 5 3 0 48 0.004 0.009 0.000 0.665 0.078 0.022 0.013 0.000 0.209
191 amenity = * 417 603 30 2195 622 34 123 36 1953 0.069 0.100 0.005 0.365 0.103 0.006 0.020 0.006 0.325
192 shop = * 538 189 44 2406 849 43 209 44 3012 0.073 0.026 0.006 0.328 0.116 0.006 0.028 0.006 0.411
193 clothes = * 6 16 1 93 20 2 5 2 87 0.026 0.069 0.004 0.401 0.086 0.009 0.022 0.009 0.375
194 # building 3271 2104 203 8823 3037 311 323 69 7348 0.128 0.083 0.008 0.346 0.119 0.012 0.013 0.003 0.288
195 building = yes 2523 1836 143 6799 2582 172 237 50 5485 0.127 0.093 0.007 0.343 0.130 0.009 0.012 0.003 0.277
196 building = retail 338 49 21 822 175 122 46 12 457 0.166 0.024 0.010 0.403 0.086 0.060 0.023 0.006 0.224
197 building = commercial 33 16 3 161 92 10 12 1 281 0.054 0.026 0.005 0.264 0.151 0.016 0.020 0.002 0.461
198 building = office 7 11 2 107 79 0 5 1 101 0.022 0.035 0.006 0.342 0.252 0.000 0.016 0.003 0.323
199 building = house 85 15 4 79 23 0 0 2 257 0.183 0.032 0.009 0.170 0.049 0.000 0.000 0.004 0.553
200 building = apartments 24 3 7 99 10 0 4 0 117 0.091 0.011 0.027 0.375 0.038 0.000 0.015 0.000 0.443
201 building = residential 23 3 4 33 9 0 0 0 254 0.071 0.009 0.012 0.101 0.028 0.000 0.000 0.000 0.779
202 building = construction 92 9 1 83 1 1 0 0 1 0.489 0.048 0.005 0.441 0.005 0.005 0.000 0.000 0.005
203 building = kiosk 14 24 2 95 2 2 0 0 24 0.086 0.147 0.012 0.583 0.012 0.012 0.000 0.000 0.147
204 building = * 132 138 16 545 64 4 19 3 371 0.102 0.107 0.012 0.422 0.050 0.003 0.015 0.002 0.287
205 # other 67 55 10 367 109 9 18 3 616 0.053 0.044 0.008 0.293 0.087 0.007 0.014 0.002 0.491
206 # TOTAL 27427 246061 1595 40740 12910 1218 1055 446 19851 0.078 0.700 0.005 0.116 0.037 0.003 0.003 0.001 0.057

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48787 48785 48778 1.000 1.000 16961 16959 16782 1.000 0.989
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 335 335 335 1.000 1.000 169 169 168 1.000 0.994
9 place = village 4924 4924 4923 1.000 1.000 2183 2183 2170 1.000 0.994
10 place = hamlet 38549 38549 38549 1.000 1.000 13614 13614 13476 1.000 0.990
11 place = isolated_dwelling 1309 1307 1309 0.998 1.000 659 657 657 0.997 0.997
12 boundary = administrative 24096 24096 24096 1.000 1.000 16857 16857 16700 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22469 22469 22469 1.000 1.000 15525 15525 15373 1.000 0.990
15 # allotments 3146 3071 3142 0.976 0.999 2149 2081 2178 0.968 1.013
16 place = allotments 1836 1832 1835 0.998 0.999 1294 1290 1326 0.997 1.025
17 landuse = allotments 2805 2734 2801 0.975 0.999 1937 1873 1969 0.967 1.017
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12030 11981 12027 0.996 1.000 8369 8321 8446 0.994 1.009
20 place = locality 11965 11916 11962 0.996 1.000 8328 8280 8409 0.994 1.010
21 abandoned:place = * 3038 3038 3038 1.000 1.000 2214 2214 2207 1.000 0.997
22 # suburb 7202 7162 7109 0.994 0.987 4778 4741 4705 0.992 0.985
23 landuse = cemetery 1314 1314 1284 1.000 0.977 445 445 433 1.000 0.973
24 landuse = commercial 183 183 181 1.000 0.989 171 171 169 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 147 144 148 0.980 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 535 532 532 0.994 0.994 341 339 337 0.994 0.988
28 landuse = residential 831 820 819 0.987 0.986 771 760 758 0.986 0.983
29 landuse = retail 234 234 233 1.000 0.996 150 149 149 0.993 0.993
30 leisure = park 573 569 555 0.993 0.969 454 450 439 0.991 0.967
31 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
32 amenity = marketplace 292 283 289 0.969 0.990 164 156 161 0.951 0.982
33 place = * 2174 2170 2162 0.998 0.994 1539 1537 1506 0.999 0.979
34 residential = * 674 667 665 0.990 0.987 633 626 625 0.989 0.987
35 landuse = * 1105 1098 1093 0.994 0.989 950 943 948 0.993 0.998
36 # natural 2910 2855 2828 0.981 0.972 2503 2452 2449 0.980 0.978
37 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
38 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
39 landuse = forest 350 350 338 1.000 0.966 327 326 318 0.997 0.972
40 leisure = nature_reserve 149 149 147 1.000 0.987 148 148 146 1.000 0.986
41 boundary = * 836 831 830 0.994 0.993 804 798 796 0.993 0.990
42 natural = * 1623 1577 1559 0.972 0.961 1319 1278 1283 0.969 0.973
43 ele = * 316 308 315 0.975 0.997 291 283 289 0.973 0.993
44 # water 24628 24500 24578 0.995 0.998 5483 5336 5386 0.973 0.982
45 waterway = drain 495 486 489 0.982 0.988 129 128 124 0.992 0.961
46 waterway = ditch 661 661 631 1.000 0.955 131 131 127 1.000 0.969
47 waterway = stream 6583 6530 6582 0.992 1.000 1148 1128 1133 0.983 0.987
48 waterway = river 12210 12207 12209 1.000 1.000 1728 1672 1669 0.968 0.966
49 waterway = canal 859 854 859 0.994 1.000 147 144 143 0.980 0.973
50 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1839 0.995 1.003
51 type = watershed 2 2 1 1.000 0.500 2 2 1 1.000 0.500
52 natural = water 3090 3055 3088 0.989 0.999 2495 2454 2495 0.984 1.000
53 natural = spring 606 591 601 0.975 0.992 537 522 535 0.972 0.996
54 tunnel = * 6222 6194 6200 0.995 0.996 1696 1682 1699 0.992 1.002
55 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
56 water = * 2982 2949 2980 0.989 0.999 2406 2367 2405 0.984 1.000
57 # highway 99688 99577 99596 0.999 0.999 11966 11925 12122 0.997 1.013
58 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
59 highway = trunk 1324 1306 1306 0.986 0.986 133 131 131 0.985 0.985
60 highway = primary 7919 7900 7899 0.998 0.997 535 530 529 0.991 0.989
61 highway = secondary 7559 7559 7559 1.000 1.000 745 745 747 1.000 1.003
62 highway = tertiary 11298 11287 11288 0.999 0.999 1691 1685 1695 0.996 1.002
63 highway = unclassified 3220 3220 3220 1.000 1.000 936 935 940 0.999 1.004
64 highway = residential 58587 58567 58583 1.000 1.000 9545 9526 9691 0.998 1.015
65 highway = service 3410 3409 3406 1.000 0.999 1624 1622 1629 0.999 1.003
66 highway = track 678 678 678 1.000 1.000 148 146 147 0.986 0.993
67 type = associatedStreet 3293 3293 3290 1.000 0.999 1984 1984 1994 1.000 1.005
68 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
69 highway = * 1999 1958 1969 0.979 0.985 996 989 991 0.993 0.995
70 bridge = * 1360 1358 1357 0.999 0.998 486 483 483 0.994 0.994
71 # public_transport 41944 41864 41712 0.998 0.994 19625 19548 19591 0.996 0.998
72 highway = bus_stop 17968 17967 17838 1.000 0.993 8059 8058 8030 1.000 0.996
73 type = route 107 107 101 1.000 0.944 102 102 98 1.000 0.961
74 type = route_master 608 529 608 0.870 1.000 556 479 556 0.862 1.000
75 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
76 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
77 building = train_station 233 233 232 1.000 0.996 214 214 214 1.000 1.000
78 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
79 public_transport = * 26144 26143 25963 1.000 0.993 7569 7568 7534 1.000 0.995
80 route = * 9902 9902 9892 1.000 0.999 9836 9837 9834 1.000 1.000
81 route_master = * 616 537 616 0.872 1.000 564 487 564 0.863 1.000
82 railway = * 2878 2878 2866 1.000 0.996 1304 1304 1302 1.000 0.998
83 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
84 # industrial 6512 6403 6409 0.983 0.984 5119 5016 5078 0.980 0.992
85 landuse = industrial 4561 4557 4539 0.999 0.995 3875 3871 3893 0.999 1.005
86 building = industrial 1677 1580 1602 0.942 0.955 1251 1156 1186 0.924 0.948
87 building = warehouse 249 241 243 0.968 0.976 173 166 175 0.960 1.012
88 industrial = * 509 508 506 0.998 0.994 423 422 419 0.998 0.991
89 # infrastructure 12358 12210 12138 0.988 0.982 9043 8879 8975 0.982 0.992
90 amenity = fuel 1140 1138 1138 0.998 0.998 649 643 625 0.991 0.963
91 building = service 1697 1683 1662 0.992 0.979 1269 1255 1256 0.989 0.990
92 barrier = * 4512 4507 4476 0.999 0.992 3676 3670 3750 0.998 1.020
93 power = * 5117 5111 5064 0.999 0.990 4061 4054 4070 0.998 1.002
94 substation = * 2649 2649 2641 1.000 0.997 2451 2451 2449 1.000 0.999
95 pipeline = * 139 138 139 0.993 1.000 121 120 121 0.992 1.000
96 man_made = * 1883 1758 1775 0.934 0.943 1324 1199 1240 0.906 0.937
97 embankment = * 210 210 210 1.000 1.000 85 85 85 1.000 1.000
98 # religion 3958 3958 3865 1.000 0.977 2284 2284 2266 1.000 0.992
99 amenity = place_of_worship 2745 2745 2694 1.000 0.981 1830 1830 1839 1.000 1.005
100 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
101 building = church 1449 1449 1429 1.000 0.986 1050 1050 1075 1.000 1.024
102 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
103 building = chapel 283 283 280 1.000 0.989 169 169 163 1.000 0.964
104 religion = * 3796 3796 3713 1.000 0.978 2180 2180 2175 1.000 0.998
105 # education 6460 6444 6362 0.998 0.985 4348 4332 4479 0.996 1.030
106 landuse = education 807 807 806 1.000 0.999 799 799 800 1.000 1.001
107 amenity = university 199 199 195 1.000 0.980 183 183 181 1.000 0.989
108 amenity = college 330 330 314 1.000 0.952 299 299 289 1.000 0.967
109 amenity = school 2008 2007 1980 1.000 0.986 1414 1413 1419 0.999 1.004
110 amenity = kindergarten 1887 1887 1881 1.000 0.997 1192 1192 1326 1.000 1.112
111 building = university 166 166 159 1.000 0.958 158 158 151 1.000 0.956
112 building = college 117 117 109 1.000 0.932 100 100 94 1.000 0.940
113 building = school 697 697 690 1.000 0.990 579 579 579 1.000 1.000
114 building = kindergarten 453 453 451 1.000 0.996 298 298 322 1.000 1.081
115 building = dormitory 637 632 622 0.992 0.976 465 460 455 0.989 0.978
116 office = educational_institution 48 38 43 0.792 0.896 47 37 42 0.787 0.894
117 # healthcare 6787 6252 6697 0.921 0.987 3221 2668 3108 0.828 0.965
118 amenity = hospital 659 659 651 1.000 0.988 519 504 495 0.971 0.954
119 amenity = pharmacy 2572 2509 2522 0.976 0.981 1351 1269 1306 0.939 0.967
120 amenity = clinic 771 771 752 1.000 0.975 472 459 449 0.972 0.951
121 amenity = doctors 931 772 931 0.829 1.000 265 108 262 0.408 0.989
122 amenity = dentist 386 143 384 0.370 0.995 300 68 295 0.227 0.983
123 building = hospital 412 412 406 1.000 0.985 301 295 293 0.980 0.973
124 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
125 emergency = * 1172 1172 1168 1.000 0.997 303 299 293 0.987 0.967
126 healthcare = * 3083 2804 3050 0.910 0.989 1579 1290 1535 0.817 0.972
127 # government 5819 4732 5758 0.813 0.990 3820 2748 3734 0.719 0.977
128 amenity = post_office 1196 1196 1186 1.000 0.992 241 230 233 0.954 0.967
129 amenity = police 712 711 701 0.999 0.985 519 507 505 0.977 0.973
130 amenity = library 504 395 499 0.784 0.990 350 249 341 0.711 0.974
131 amenity = theatre 77 77 74 1.000 0.961 62 59 56 0.952 0.903
132 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
133 office = government 1921 955 1898 0.497 0.988 1604 676 1580 0.421 0.985
134 office = diplomatic 71 71 71 1.000 1.000 70 69 69 0.986 0.986
135 building = public 360 359 356 0.997 0.989 296 296 292 1.000 0.986
136 landuse = military 372 372 371 1.000 0.997 327 327 326 1.000 0.997
137 government = * 774 528 768 0.682 0.992 617 368 609 0.596 0.987
138 military = * 637 633 635 0.994 0.997 460 450 452 0.978 0.983
139 embassy = * 51 51 51 1.000 1.000 51 50 50 0.980 0.980
140 diplomatic = * 71 71 71 1.000 1.000 70 69 69 0.986 0.986
141 # bank 3568 3566 3562 0.999 0.998 361 355 359 0.983 0.994
142 amenity = atm 1521 1521 1519 1.000 0.999 101 99 97 0.980 0.960
143 amenity = bank 2047 2045 2043 0.999 0.998 294 291 297 0.990 1.010
144 # tourism 16241 13643 15770 0.840 0.971 11666 9122 11090 0.782 0.951
145 building = bunker 220 220 219 1.000 0.995 157 154 152 0.981 0.968
146 building = ruins 145 144 143 0.993 0.986 117 115 112 0.983 0.957
147 tourism = * 10384 7821 10108 0.753 0.973 7561 5121 7236 0.677 0.957
148 historic = * 6423 6386 6219 0.994 0.968 4782 4656 4529 0.974 0.947
149 memorial = * 2614 2595 2556 0.993 0.978 2092 2050 2018 0.980 0.965
150 ruins = * 285 282 283 0.989 0.993 229 226 223 0.987 0.974
151 information = * 1078 1078 1050 1.000 0.974 375 373 350 0.995 0.933
152 attraction = * 179 179 172 1.000 0.961 158 149 146 0.943 0.924
153 artwork_type = * 961 946 901 0.984 0.938 817 790 750 0.967 0.918
154 # sport 2641 2218 2598 0.840 0.984 1933 1500 1830 0.776 0.947
155 amenity = sanatorium 100 98 100 0.980 1.000 96 90 94 0.938 0.979
156 leisure = * 2523 2101 2480 0.833 0.983 1846 1415 1746 0.767 0.946
157 sport = * 793 793 783 1.000 0.987 607 591 587 0.974 0.967
158 resort = * 159 159 159 1.000 1.000 153 149 149 0.974 0.974
159 # office 5314 2127 5070 0.400 0.954 3857 841 3624 0.218 0.940
160 office = * 5314 2127 5070 0.400 0.954 3857 841 3624 0.218 0.940
161 # amenity 41157 23252 26707 0.565 0.649 18873 5506 7360 0.292 0.390
162 amenity = cafe 2509 1274 1517 0.508 0.605 1745 638 832 0.366 0.477
163 amenity = fast_food 810 461 500 0.569 0.617 451 143 180 0.317 0.399
164 amenity = community_centre 772 508 547 0.658 0.709 364 139 171 0.382 0.470
165 amenity = restaurant 612 328 373 0.536 0.609 526 260 303 0.494 0.576
166 amenity = bar 480 189 248 0.394 0.517 430 157 209 0.365 0.486
167 shop = convenience 7582 5513 5971 0.727 0.788 2531 1051 1284 0.415 0.507
168 shop = clothes 1148 507 650 0.442 0.566 687 171 258 0.249 0.376
169 shop = car_repair 1174 331 452 0.282 0.385 929 120 227 0.129 0.244
170 shop = hairdresser 1109 459 604 0.414 0.545 742 199 296 0.268 0.399
171 shop = chemist 1400 1342 1345 0.959 0.961 83 45 45 0.542 0.542
172 shop = supermarket 1163 945 999 0.813 0.859 351 179 211 0.510 0.601
173 shop = car_parts 951 429 561 0.451 0.590 505 75 151 0.149 0.299
174 shop = furniture 780 354 442 0.454 0.567 411 91 135 0.221 0.328
175 shop = hardware 741 322 426 0.435 0.575 533 152 237 0.285 0.445
176 shop = kiosk 399 277 280 0.694 0.702 211 105 110 0.498 0.521
177 shop = doityourself 755 294 388 0.389 0.514 512 117 170 0.229 0.332
178 shop = pet 496 153 209 0.308 0.421 229 50 77 0.218 0.336
179 shop = florist 536 270 318 0.504 0.593 268 65 97 0.243 0.362
180 shop = beauty 497 106 185 0.213 0.372 446 99 162 0.222 0.363
181 shop = mobile_phone 560 350 424 0.625 0.757 116 23 40 0.198 0.345
182 shop = shoes 256 117 136 0.457 0.531 147 36 55 0.245 0.374
183 shop = newsagent 543 496 496 0.913 0.913 63 25 29 0.397 0.460
184 shop = electronics 468 215 277 0.459 0.592 299 69 124 0.231 0.415
185 shop = alcohol 508 296 362 0.583 0.713 194 52 73 0.268 0.376
186 shop = jewelry 343 264 281 0.770 0.819 84 28 36 0.333 0.429
187 shop = mall 390 211 230 0.541 0.590 319 151 166 0.473 0.520
188 shop = butcher 416 191 233 0.459 0.560 224 80 95 0.357 0.424
189 shop = cosmetics 282 111 156 0.394 0.553 154 54 74 0.351 0.481
190 craft = shoemaker 230 164 179 0.713 0.778 65 16 29 0.246 0.446
191 amenity = * 6013 3402 3907 0.566 0.650 4065 1819 2165 0.447 0.533
192 shop = * 7334 3429 4069 0.468 0.555 4118 1082 1516 0.263 0.368
193 clothes = * 232 123 139 0.530 0.599 145 45 57 0.310 0.393
194 # building 25489 15035 17615 0.590 0.691 14869 6683 8807 0.449 0.592
195 building = yes 19827 11710 13962 0.591 0.704 11806 5381 7250 0.456 0.614
196 building = retail 2042 1398 1518 0.685 0.743 1169 584 690 0.500 0.590
197 building = commercial 609 235 313 0.386 0.514 555 190 269 0.342 0.485
198 building = office 313 132 205 0.422 0.655 294 115 187 0.391 0.636
199 building = house 465 183 204 0.394 0.439 374 156 176 0.417 0.471
200 building = apartments 264 137 136 0.519 0.515 233 110 109 0.472 0.468
201 building = residential 326 63 68 0.193 0.209 222 54 60 0.243 0.270
202 building = construction 188 186 186 0.989 0.989 188 186 186 0.989 0.989
203 building = kiosk 163 137 137 0.840 0.840 55 26 27 0.473 0.491
204 building = * 1292 854 886 0.661 0.686 910 547 581 0.601 0.638
205 # other 1254 526 610 0.419 0.486 1077 395 471 0.367 0.437
206 # TOTAL 351303 318096 328802 0.905 0.936 122470 95299 103517 0.778 0.845

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120806 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119498 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25293 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7449 114869 2 1 1 0 0 0 16 22 0.061 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35862 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 876712 41 0 0 0 0 0 18 456 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 796 2229 1 0 0 0 0 0 0 554 0.222 0.623 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.155
8 to 752 2287 1 0 0 0 0 0 0 437 0.216 0.658 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.126
9 via 12 1836 0 0 0 0 0 0 0 56 0.006 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.029
10 destination 491 3825 0 0 0 5 0 0 6 470 0.102 0.797 0.000 0.000 0.000 0.001 0.000 0.000 0.001 0.098
11 destination:backward 34 486 0 0 0 0 0 0 0 53 0.059 0.848 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.092
12 destination:forward 43 505 0 0 0 0 0 0 0 33 0.074 0.869 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120806 120806 120806 120806 1.000 1.000 1.000 7 7 7 7 1.000 1.000 1.000
1 addr:district 119498 119498 119498 119498 1.000 1.000 1.000 125 125 125 125 1.000 1.000 1.000
2 addr:subdistrict 25293 25293 25293 25293 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122360 122338 122321 122320 1.000 1.000 1.000 2271 2265 2261 2260 0.997 0.996 0.995
4 addr:place 38178 38126 38124 38125 0.999 0.999 0.999 1276 1237 1235 1228 0.969 0.968 0.962
5 addr:street 877368 876912 876894 876853 0.999 0.999 0.999 9603 9425 9414 9554 0.981 0.980 0.995
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3580 3026 3026 3025 0.845 0.845 0.845 445 325 325 327 0.730 0.730 0.735
8 to 3477 3040 3040 3039 0.874 0.874 0.874 468 346 346 348 0.739 0.739 0.744
9 via 1904 1848 1848 1848 0.971 0.971 0.971 74 66 66 67 0.892 0.892 0.905
10 destination 4797 4327 4321 4321 0.902 0.901 0.901 695 576 572 575 0.829 0.823 0.827
11 destination:backward 573 520 520 520 0.908 0.908 0.908 146 126 126 126 0.863 0.863 0.863
12 destination:forward 581 548 548 548 0.943 0.943 0.943 129 115 115 115 0.891 0.891 0.891
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45170 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4921 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38509 0 3 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1264 0 1 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22612 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22444 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11869 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11812 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 3 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
22 # suburb 4 71 0 75 0 0 0 0 5 0.026 0.458 0.000 0.484 0.000 0.000 0.000 0.000 0.032
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 24 0 3 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 4 24 0 71 0 0 0 0 0 0.040 0.242 0.000 0.717 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
36 # natural 4 696 0 46 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 1 110 0 29 0 0 0 0 0 0.007 0.786 0.000 0.207 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 1 513 0 5 0 0 0 0 0 0.002 0.988 0.000 0.010 0.000 0.000 0.000 0.000 0.000
42 natural = * 2 56 0 9 0 0 0 0 5 0.028 0.778 0.000 0.125 0.000 0.000 0.000 0.000 0.069
43 ele = * 0 19 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 5 1 0 3 26 0 0 0 2 0.135 0.027 0.000 0.081 0.703 0.000 0.000 0.000 0.054
45 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 waterway = ditch 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 1 0 0 0 10 0 0 0 0 0.091 0.000 0.000 0.000 0.909 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 5 0 1 0 0 0 0 8 0.000 0.357 0.000 0.071 0.000 0.000 0.000 0.000 0.571
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 4 0 0 0 0 0 0 6 0.000 0.400 0.000 0.000 0.000 0.000 0.000 0.000 0.600
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
195 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # other 0 0 0 216 0 0 0 0 1 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
206 # TOTAL 15 56899 1 354 26 0 1 0 24 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45176 45176 45176 1.000 1.000 12 10 10 0.833 0.833
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4923 4923 4923 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38512 38512 38512 1.000 1.000 6 5 5 0.833 0.833
11 place = isolated_dwelling 1265 1265 1265 1.000 1.000 5 4 4 0.800 0.800
12 boundary = administrative 22615 22615 22615 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11875 11874 11873 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11818 11817 11816 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3014 3014 3014 1.000 1.000 5 4 4 0.800 0.800
22 # suburb 155 150 150 0.968 0.968 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 27 27 27 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 99 99 99 1.000 1.000 11 9 9 0.818 0.818
34 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
35 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
36 # natural 751 746 746 0.993 0.993 12 8 8 0.667 0.667
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
39 landuse = forest 140 140 140 1.000 1.000 3 2 2 0.667 0.667
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 519 519 519 1.000 1.000 7 5 5 0.714 0.714
42 natural = * 72 67 67 0.931 0.931 5 2 2 0.400 0.400
43 ele = * 19 19 19 1.000 1.000 3 3 3 1.000 1.000
44 # water 37 9 35 0.243 0.946 6 3 4 0.500 0.667
45 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
46 waterway = ditch 5 5 5 1.000 1.000 1 1 1 1.000 1.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
49 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 5 3 3 0.600 0.600 3 1 1 0.333 0.333
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 11 1 11 0.091 1.000 2 1 2 0.500 1.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 5 3 3 0.600 0.600 3 1 1 0.333 0.333
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
85 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 14 6 6 0.429 0.429 6 2 2 0.333 0.333
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
93 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
94 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 10 4 4 0.400 0.400 3 1 1 0.333 0.333
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
148 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
195 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # other 217 216 216 0.995 0.995 2 1 1 0.500 0.500
206 # TOTAL 57320 57270 57294 0.999 1.000 42 21 21 0.500 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 31 0 3 0 0 0 0 0 0.000 0.912 0.000 0.088 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 22 0 3 0 0 0 0 0 0.000 0.880 0.000 0.120 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 920 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 21 0 9 0 0 0 0 0 0.000 0.700 0.000 0.300 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 56 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
206 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 34 34 34 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 25 25 25 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 922 922 922 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
34 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 57 57 57 1.000 1.000 4 3 3 0.750 0.750
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
206 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 397 2520 4 0 59 0 0 0 0 0.133 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 268 1564 1 0 3 0 0 0 0 0.146 0.852 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 367 2375 4 0 57 0 0 0 0 0.131 0.847 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
61 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
72 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
80 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
85 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
86 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
89 # infrastructure 16 17 0 76 1 1 0 0 362 0.034 0.036 0.000 0.161 0.002 0.002 0.000 0.000 0.765
90 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
93 power = * 0 0 0 2 0 0 0 0 305 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
94 substation = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 # education 1 0 0 12 2 0 2 3 128 0.007 0.000 0.000 0.081 0.014 0.000 0.014 0.020 0.865
106 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
107 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
108 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
109 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
110 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
111 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
118 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
127 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
128 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
129 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
130 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
138 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
155 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
157 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
158 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 # office 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
160 office = * 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
161 # amenity 1 0 0 6 3 1 1 0 47 0.017 0.000 0.000 0.102 0.051 0.017 0.017 0.000 0.797
162 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
165 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 6 2 1 1 0 31 0.000 0.000 0.000 0.146 0.049 0.024 0.024 0.000 0.756
192 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 1 0 0 1 1 1 2 0 76 0.012 0.000 0.000 0.012 0.012 0.012 0.024 0.000 0.927
195 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
196 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = office 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
205 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
206 # TOTAL 407 2522 4 114 67 4 5 3 869 0.102 0.631 0.001 0.029 0.017 0.001 0.001 0.001 0.218

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2980 2921 2976 0.980 0.999 1994 1939 2014 0.972 1.010
16 place = allotments 1836 1833 1835 0.998 0.999 1298 1295 1326 0.998 1.022
17 landuse = allotments 2803 2746 2799 0.980 0.999 1941 1888 1966 0.973 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
35 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
36 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
61 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
72 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
80 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
84 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
85 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
86 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
89 # infrastructure 473 110 111 0.233 0.235 414 109 110 0.263 0.266
90 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
93 power = * 307 2 2 0.007 0.007 252 2 2 0.008 0.008
94 substation = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
105 # education 148 15 18 0.101 0.122 131 15 18 0.115 0.137
106 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
107 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
108 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
109 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
110 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
111 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
112 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
113 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
117 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
118 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
121 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
122 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
123 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
126 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
127 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
128 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
129 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
130 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
136 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
137 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
138 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
144 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
155 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
157 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
158 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
159 # office 25 1 1 0.040 0.040 23 1 1 0.043 0.043
160 office = * 25 1 1 0.040 0.040 23 1 1 0.043 0.043
161 # amenity 59 9 11 0.153 0.186 56 9 11 0.161 0.196
162 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
164 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
165 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 41 8 9 0.195 0.220 40 8 9 0.200 0.225
192 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 82 5 4 0.061 0.049 80 5 4 0.062 0.050
195 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
196 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
197 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
198 building = office 4 0 0 0.000 0.000 4 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
205 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
206 # TOTAL 3995 3056 3117 0.765 0.780 2907 2067 2146 0.711 0.738

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2916 4 0 58 1 0 1 0 0.000 0.979 0.001 0.000 0.019 0.000 0.000 0.000 0.000
16 place = allotments 0 1832 1 0 3 0 0 0 0 0.000 0.998 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2741 4 0 56 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 63 0.000 0.184 0.011 0.069 0.000 0.011 0.000 0.000 0.724
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
34 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
35 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
36 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
41 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
42 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
54 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 105 21844 2 39 0 15 71 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 2 2088 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
61 highway = secondary 6 1407 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
62 highway = tertiary 88 16956 2 31 0 15 34 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
63 highway = unclassified 3 515 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
64 highway = residential 3 407 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
66 highway = track 3 88 0 1 0 0 2 0 0 0.032 0.936 0.000 0.011 0.000 0.000 0.021 0.000 0.000
67 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 9 1606 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
71 # public_transport 2 6 0 0 0 0 0 0 15 0.087 0.261 0.000 0.000 0.000 0.000 0.000 0.000 0.652
72 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
80 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
85 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
86 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
89 # infrastructure 17 239 1 19 1 2 2 0 547 0.021 0.289 0.001 0.023 0.001 0.002 0.002 0.000 0.661
90 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
91 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
93 power = * 0 0 1 2 0 0 0 0 108 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
94 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
95 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
97 embankment = * 2 209 0 6 0 2 0 0 3 0.009 0.941 0.000 0.027 0.000 0.009 0.000 0.000 0.014
98 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
99 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
105 # education 0 9 1 21 3 2 3 39 723 0.000 0.011 0.001 0.026 0.004 0.002 0.004 0.049 0.903
106 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
107 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
109 amenity = school 0 6 1 10 2 0 1 1 387 0.000 0.015 0.002 0.025 0.005 0.000 0.002 0.002 0.949
110 amenity = kindergarten 0 0 0 5 1 0 2 0 199 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
111 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
112 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
113 building = school 0 0 0 1 0 2 0 20 28 0.000 0.000 0.000 0.020 0.000 0.039 0.000 0.392 0.549
114 building = kindergarten 0 1 0 0 0 0 0 18 18 0.000 0.027 0.000 0.000 0.000 0.000 0.000 0.486 0.486
115 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 # healthcare 0 2 1 4 2 0 0 0 242 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
118 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
119 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
121 amenity = doctors 0 2 0 1 0 0 0 0 16 0.000 0.105 0.000 0.053 0.000 0.000 0.000 0.000 0.842
122 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
125 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
126 healthcare = * 0 2 1 3 1 0 0 0 76 0.000 0.024 0.012 0.036 0.012 0.000 0.000 0.000 0.916
127 # government 0 1 0 48 0 0 2 4 189 0.000 0.004 0.000 0.197 0.000 0.000 0.008 0.016 0.775
128 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
129 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
130 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
131 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
136 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
137 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
138 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
142 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
144 # tourism 0 9 0 2 2 0 0 1 34 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.021 0.708
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
148 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
149 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
155 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
157 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
158 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
159 # office 0 3 1 3 0 1 0 0 111 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
160 office = * 0 3 1 3 0 1 0 0 111 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.933
161 # amenity 15 11 0 10 1 0 0 4 312 0.042 0.031 0.000 0.028 0.003 0.000 0.000 0.011 0.884
162 amenity = cafe 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
164 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
165 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
168 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
169 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
171 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
177 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
188 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 amenity = * 0 3 0 4 0 0 0 1 97 0.000 0.029 0.000 0.038 0.000 0.000 0.000 0.010 0.924
192 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
193 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # building 3 0 1 18 2 1 0 0 341 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
195 building = yes 1 0 1 14 1 0 0 0 249 0.004 0.000 0.004 0.053 0.004 0.000 0.000 0.000 0.936
196 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
197 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = office 0 0 0 3 0 1 0 0 12 0.000 0.000 0.000 0.188 0.000 0.062 0.000 0.000 0.750
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
205 # other 0 0 0 0 2 0 1 0 23 0.000 0.000 0.000 0.000 0.077 0.000 0.038 0.000 0.885
206 # TOTAL 122 24792 11 164 68 21 80 47 2198 0.004 0.901 0.000 0.006 0.002 0.001 0.003 0.002 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2980 2921 2976 0.980 0.999 1998 1942 2017 0.972 1.010
16 place = allotments 1836 1833 1835 0.998 0.999 1300 1297 1328 0.998 1.022
17 landuse = allotments 2803 2746 2799 0.980 0.999 1945 1891 1969 0.972 1.012
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 87 24 23 0.276 0.264 83 21 20 0.253 0.241
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
33 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
34 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
35 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
36 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
41 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
42 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
54 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 22094 22076 22003 0.999 0.996 4820 4805 4770 0.997 0.990
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
60 highway = primary 2097 2097 2090 1.000 0.997 76 76 75 1.000 0.987
61 highway = secondary 1437 1437 1413 1.000 0.983 164 163 158 0.994 0.963
62 highway = tertiary 17144 17126 17090 0.999 0.997 4413 4401 4374 0.997 0.991
63 highway = unclassified 525 525 521 1.000 0.992 297 296 294 0.997 0.990
64 highway = residential 410 410 410 1.000 1.000 289 289 289 1.000 1.000
65 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
66 highway = track 94 94 92 1.000 0.979 74 74 73 1.000 0.986
67 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
70 bridge = * 1622 1622 1619 1.000 0.998 1049 1048 1044 0.999 0.995
71 # public_transport 23 8 8 0.348 0.348 19 6 6 0.316 0.316
72 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
80 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
84 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
85 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
86 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
89 # infrastructure 828 280 278 0.338 0.336 624 121 119 0.194 0.191
90 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
91 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
92 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
93 power = * 111 3 2 0.027 0.018 102 3 2 0.029 0.020
94 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
95 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
97 embankment = * 222 219 219 0.986 0.986 63 61 61 0.968 0.968
98 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
99 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
105 # education 801 36 74 0.045 0.092 796 36 74 0.045 0.093
106 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
107 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
108 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
109 amenity = school 408 18 19 0.044 0.047 408 18 19 0.044 0.047
110 amenity = kindergarten 207 7 6 0.034 0.029 206 7 6 0.034 0.029
111 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
112 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
113 building = school 51 3 23 0.059 0.451 51 3 23 0.059 0.451
114 building = kindergarten 37 1 19 0.027 0.514 37 1 19 0.027 0.514
115 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
116 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
117 # healthcare 251 7 8 0.028 0.032 240 6 7 0.025 0.029
118 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
119 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
120 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
121 amenity = doctors 19 3 3 0.158 0.158 18 2 2 0.111 0.111
122 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
123 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
124 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
125 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
126 healthcare = * 83 6 6 0.072 0.072 80 5 5 0.062 0.062
127 # government 244 51 53 0.209 0.217 234 42 44 0.179 0.188
128 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
129 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
130 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
131 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
136 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
137 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
138 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
142 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
143 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
144 # tourism 48 11 14 0.229 0.292 40 3 6 0.075 0.150
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
148 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
149 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
154 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
155 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
156 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
157 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
158 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
159 # office 119 8 7 0.067 0.059 115 8 7 0.070 0.061
160 office = * 119 8 7 0.067 0.059 115 8 7 0.070 0.061
161 # amenity 353 36 41 0.102 0.116 332 36 39 0.108 0.117
162 amenity = cafe 17 0 0 0.000 0.000 16 0 0 0.000 0.000
163 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
164 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
165 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
166 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
167 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
168 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
169 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
170 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
171 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
172 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
173 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
174 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
175 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
176 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
177 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
187 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
188 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
191 amenity = * 105 7 8 0.067 0.076 105 7 8 0.067 0.076
192 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
193 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
194 # building 366 23 24 0.063 0.066 363 22 23 0.061 0.063
195 building = yes 266 16 16 0.060 0.060 265 15 15 0.057 0.057
196 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
197 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
198 building = office 16 4 4 0.250 0.250 16 4 4 0.250 0.250
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
204 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
205 # other 26 1 2 0.038 0.077 26 1 2 0.038 0.077
206 # TOTAL 27503 25190 25214 0.916 0.917 9124 6922 7000 0.759 0.767

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2977 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1834 1 0 0 0 0 0 1 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.001
17 landuse = allotments 0 2800 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 0 2977 1 1 0 0 0 0 3 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2979 2978 2977 1.000 0.999 6 5 5 0.833 0.833
16 place = allotments 1836 1835 1834 0.999 0.999 5 4 4 0.800 0.800
17 landuse = allotments 2802 2801 2800 1.000 0.999 6 5 5 0.833 0.833
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
206 # TOTAL 2982 2979 2978 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # infrastructure 0 0 0 0 0 0 0 0 4194 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 769 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 0 0 0 0 0 0 0 400 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 power = * 0 0 0 0 0 0 0 0 3952 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 substation = * 0 0 0 0 0 0 0 0 1085 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = yes 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 0 0 0 0 0 0 0 0 4206 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
85 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
86 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
89 # infrastructure 4194 0 0 0.000 0.000 38 0 0 0.000 0.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 769 0 0 0.000 0.000 23 0 0 0.000 0.000
92 barrier = * 400 0 0 0.000 0.000 6 0 0 0.000 0.000
93 power = * 3952 0 0 0.000 0.000 30 0 0 0.000 0.000
94 substation = * 1085 0 0 0.000 0.000 24 0 0 0.000 0.000
95 pipeline = * 89 0 0 0.000 0.000 6 0 0 0.000 0.000
96 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
161 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 49 0 0 0.000 0.000 9 0 0 0.000 0.000
195 building = yes 16 0 0 0.000 0.000 8 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
205 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
206 # TOTAL 4206 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 298 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.000 0.983
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 51 0.000 0.000 0.000 0.073 0.000 0.000 0.000 0.000 0.927
25 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 # public_transport 0 9 0 1265 20 0 6 0 10213 0.000 0.001 0.000 0.110 0.002 0.000 0.001 0.000 0.887
72 highway = bus_stop 0 0 0 637 9 0 0 0 4177 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
73 type = route 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = route_master 0 8 0 0 0 0 3 0 431 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.975
75 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
76 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
77 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
80 route = * 0 0 0 0 0 0 3 0 974 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
81 route_master = * 0 8 0 0 0 0 3 0 440 0.000 0.018 0.000 0.000 0.000 0.000 0.007 0.000 0.976
82 railway = * 0 0 0 0 0 0 0 0 1052 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 0 0 2 0 0 1 0 513 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
85 landuse = industrial 0 0 0 2 0 0 1 0 313 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
86 building = industrial 0 0 0 0 0 0 0 0 100 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # infrastructure 0 3 0 491 37 3 0 2 3788 0.000 0.001 0.000 0.114 0.009 0.001 0.000 0.000 0.876
90 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
91 building = service 0 0 0 318 32 0 0 1 599 0.000 0.000 0.000 0.335 0.034 0.000 0.000 0.001 0.631
92 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
93 power = * 0 3 0 403 34 0 0 1 2013 0.000 0.001 0.000 0.164 0.014 0.000 0.000 0.000 0.820
94 substation = * 0 0 0 466 28 3 0 1 1258 0.000 0.000 0.000 0.265 0.016 0.002 0.000 0.001 0.716
95 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
96 man_made = * 0 0 0 0 1 0 0 0 530 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
97 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
99 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
105 # education 0 2 0 0 0 0 0 0 304 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
106 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
107 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
109 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 # healthcare 0 0 0 1 1 2 0 0 2801 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
118 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = pharmacy 0 0 0 1 0 2 0 0 1613 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
120 amenity = clinic 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
121 amenity = doctors 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 0 0 1 0 0 1068 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
127 # government 0 260 0 147 0 0 2 0 561 0.000 0.268 0.000 0.152 0.000 0.000 0.002 0.000 0.578
128 amenity = post_office 0 259 0 145 0 0 0 0 361 0.000 0.339 0.000 0.190 0.000 0.000 0.000 0.000 0.472
129 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
131 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = government 0 1 0 1 0 0 1 0 63 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 1 0 0 0 0 0 0 28 0.000 0.034 0.000 0.000 0.000 0.000 0.000 0.000 0.966
136 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 government = * 0 0 0 1 0 0 0 0 37 0.000 0.000 0.000 0.026 0.000 0.000 0.000 0.000 0.974
138 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 30 1 1 37 53 11 0 0 3455 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
142 amenity = atm 29 1 1 36 53 6 0 0 2400 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
143 amenity = bank 1 0 0 1 0 5 0 0 1055 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
144 # tourism 0 0 0 0 0 0 0 0 745 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 732 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 # sport 0 0 0 0 0 0 0 0 218 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 0 0 0 0 0 0 0 206 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 sport = * 0 0 0 0 0 0 0 0 51 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 # office 0 0 0 1 0 1 0 0 839 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
160 office = * 0 0 0 1 0 1 0 0 839 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
161 # amenity 10 57 0 220 88 5 55 0 12437 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.966
162 amenity = cafe 0 0 0 1 0 0 0 0 372 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
163 amenity = fast_food 0 1 0 0 0 0 0 0 302 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
164 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = convenience 0 0 0 3 0 1 1 0 2877 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
168 shop = clothes 0 0 0 0 0 0 0 0 413 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
170 shop = hairdresser 0 0 0 0 0 0 0 0 135 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = supermarket 0 0 0 0 0 0 0 0 592 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = hardware 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
177 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = beauty 0 0 0 0 0 0 0 0 68 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
184 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = alcohol 0 0 0 0 0 0 0 0 114 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = mall 0 0 0 0 0 0 0 0 76 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
189 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 amenity = * 10 54 0 178 86 4 4 0 2198 0.004 0.021 0.000 0.070 0.034 0.002 0.002 0.000 0.867
192 shop = * 0 1 0 16 0 0 46 0 2243 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
193 clothes = * 0 0 0 0 0 0 0 0 192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # building 1 85 0 60 0 1 3 1 2978 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
195 building = yes 1 82 0 46 0 0 1 1 1749 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
196 building = retail 0 0 0 4 0 1 2 0 709 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
197 building = commercial 0 1 0 0 0 0 0 0 41 0.000 0.024 0.000 0.000 0.000 0.000 0.000 0.000 0.976
198 building = office 0 0 0 1 0 0 0 0 26 0.000 0.000 0.000 0.037 0.000 0.000 0.000 0.000 0.963
199 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 building = * 0 2 0 9 0 0 0 0 126 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.920
205 # other 0 0 0 0 0 0 0 0 167 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 40 332 1 2163 199 22 65 2 35768 0.001 0.009 0.000 0.056 0.005 0.001 0.002 0.000 0.927

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 303 5 5 0.017 0.017 213 3 3 0.014 0.014
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 55 4 4 0.073 0.073 24 3 3 0.125 0.125
25 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 80 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
31 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
32 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
33 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
35 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
36 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
40 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
42 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
43 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
44 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
55 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
56 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
57 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
70 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
71 # public_transport 11513 1280 1294 0.111 0.112 166 5 4 0.030 0.024
72 highway = bus_stop 4823 637 646 0.132 0.134 69 2 3 0.029 0.043
73 type = route 96 0 0 0.000 0.000 6 0 0 0.000 0.000
74 type = route_master 442 11 8 0.025 0.018 27 2 1 0.074 0.037
75 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
76 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
77 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
78 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
79 public_transport = * 9018 1266 1286 0.140 0.143 96 3 4 0.031 0.042
80 route = * 977 3 0 0.003 0.000 50 2 0 0.040 0.000
81 route_master = * 451 11 8 0.024 0.018 28 2 1 0.071 0.036
82 railway = * 1052 0 0 0.000 0.000 21 0 0 0.000 0.000
83 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
84 # industrial 516 3 2 0.006 0.004 279 2 1 0.007 0.004
85 landuse = industrial 316 3 2 0.009 0.006 194 2 1 0.010 0.005
86 building = industrial 100 0 0 0.000 0.000 77 0 0 0.000 0.000
87 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
88 industrial = * 147 0 0 0.000 0.000 74 0 0 0.000 0.000
89 # infrastructure 4324 497 536 0.115 0.124 586 16 19 0.027 0.032
90 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
91 building = service 950 318 351 0.335 0.369 80 8 9 0.100 0.113
92 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
93 power = * 2454 406 441 0.165 0.180 177 10 10 0.056 0.056
94 substation = * 1756 469 498 0.267 0.284 99 12 13 0.121 0.131
95 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
96 man_made = * 531 0 1 0.000 0.002 226 0 1 0.000 0.004
97 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
98 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
99 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
105 # education 306 2 2 0.007 0.007 181 2 2 0.011 0.011
106 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
107 amenity = university 37 0 0 0.000 0.000 18 0 0 0.000 0.000
108 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
109 amenity = school 42 0 0 0.000 0.000 34 0 0 0.000 0.000
110 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
111 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
112 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
113 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
114 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
115 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
116 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 # healthcare 2805 3 4 0.001 0.001 581 3 4 0.005 0.007
118 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
119 amenity = pharmacy 1616 3 3 0.002 0.002 346 3 3 0.009 0.009
120 amenity = clinic 80 0 1 0.000 0.013 57 0 1 0.000 0.018
121 amenity = doctors 55 0 0 0.000 0.000 38 0 0 0.000 0.000
122 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
123 building = hospital 23 0 0 0.000 0.000 14 0 0 0.000 0.000
124 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
125 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
126 healthcare = * 1069 1 1 0.001 0.001 344 1 1 0.003 0.003
127 # government 970 409 407 0.422 0.420 187 8 6 0.043 0.032
128 amenity = post_office 765 404 404 0.528 0.528 25 3 3 0.120 0.120
129 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
130 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
131 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
133 office = government 66 3 2 0.045 0.030 58 3 2 0.052 0.034
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 29 1 1 0.034 0.034 26 1 1 0.038 0.038
136 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
137 government = * 38 1 1 0.026 0.026 34 1 1 0.029 0.029
138 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 3588 80 132 0.022 0.037 170 13 15 0.076 0.088
142 amenity = atm 2526 73 125 0.029 0.049 136 11 13 0.081 0.096
143 amenity = bank 1062 7 7 0.007 0.007 81 6 6 0.074 0.074
144 # tourism 745 0 0 0.000 0.000 610 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 732 0 0 0.000 0.000 598 0 0 0.000 0.000
148 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 68 0 0 0.000 0.000 35 0 0 0.000 0.000
152 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
153 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
154 # sport 218 0 0 0.000 0.000 181 0 0 0.000 0.000
155 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
156 leisure = * 206 0 0 0.000 0.000 171 0 0 0.000 0.000
157 sport = * 51 0 0 0.000 0.000 43 0 0 0.000 0.000
158 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
159 # office 841 2 2 0.002 0.002 316 2 2 0.006 0.006
160 office = * 841 2 2 0.002 0.002 316 2 2 0.006 0.006
161 # amenity 12872 347 380 0.027 0.030 4193 20 20 0.005 0.005
162 amenity = cafe 373 1 1 0.003 0.003 268 1 1 0.004 0.004
163 amenity = fast_food 303 1 1 0.003 0.003 146 1 1 0.007 0.007
164 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
165 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
166 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
167 shop = convenience 2882 5 4 0.002 0.001 657 4 3 0.006 0.005
168 shop = clothes 413 0 0 0.000 0.000 148 0 0 0.000 0.000
169 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
170 shop = hairdresser 135 0 0 0.000 0.000 118 0 0 0.000 0.000
171 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
172 shop = supermarket 592 0 0 0.000 0.000 85 0 0 0.000 0.000
173 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
174 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
175 shop = hardware 71 0 0 0.000 0.000 69 0 0 0.000 0.000
176 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
177 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
178 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
179 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
180 shop = beauty 68 0 0 0.000 0.000 64 0 0 0.000 0.000
181 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
182 shop = shoes 109 0 0 0.000 0.000 27 0 0 0.000 0.000
183 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
184 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
185 shop = alcohol 114 0 0 0.000 0.000 53 0 0 0.000 0.000
186 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
187 shop = mall 76 0 0 0.000 0.000 41 0 0 0.000 0.000
188 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
189 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
190 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
191 amenity = * 2534 250 332 0.099 0.131 878 6 8 0.007 0.009
192 shop = * 2306 63 17 0.027 0.007 1056 5 4 0.005 0.004
193 clothes = * 192 0 0 0.000 0.000 57 0 0 0.000 0.000
194 # building 3129 150 148 0.048 0.047 1703 14 14 0.008 0.008
195 building = yes 1880 130 130 0.069 0.069 1129 9 9 0.008 0.008
196 building = retail 716 7 5 0.010 0.007 323 2 2 0.006 0.006
197 building = commercial 42 1 1 0.024 0.024 32 1 1 0.031 0.031
198 building = office 27 1 1 0.037 0.037 21 1 1 0.048 0.048
199 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
200 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
201 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
202 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
203 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
204 building = * 137 11 11 0.080 0.080 89 4 4 0.045 0.045
205 # other 167 0 0 0.000 0.000 96 0 0 0.000 0.000
206 # TOTAL 38592 2623 2758 0.068 0.071 7222 65 66 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 44 0.041 0.000 0.000 0.061 0.000 0.000 0.000 0.000 0.898
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 37 0.049 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.902
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 2 0 0 19 30 0 0 0 876 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
90 amenity = fuel 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
91 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 65 0 0 0 0 90 0.000 0.000 0.000 0.419 0.000 0.000 0.000 0.000 0.581
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 65 0 0 0 0 70 0.000 0.000 0.000 0.481 0.000 0.000 0.000 0.000 0.519
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 65 0 0 0 0 57 0.000 0.000 0.000 0.533 0.000 0.000 0.000 0.000 0.467
127 # government 0 166 0 2 0 0 0 0 19 0.000 0.888 0.000 0.011 0.000 0.000 0.000 0.000 0.102
128 amenity = post_office 0 166 0 0 0 0 0 0 18 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
129 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 545 1 2 296 8 1 0 0 587 0.378 0.001 0.001 0.206 0.006 0.001 0.000 0.000 0.408
142 amenity = atm 288 0 1 161 2 1 0 0 186 0.451 0.000 0.002 0.252 0.003 0.002 0.000 0.000 0.291
143 amenity = bank 257 1 1 135 6 0 0 0 401 0.321 0.001 0.001 0.169 0.007 0.000 0.000 0.000 0.501
144 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 1 0 0 124 0 0 0 0 46 0.006 0.000 0.000 0.725 0.000 0.000 0.000 0.000 0.269
160 office = * 1 0 0 124 0 0 0 0 46 0.006 0.000 0.000 0.725 0.000 0.000 0.000 0.000 0.269
161 # amenity 4 0 11 274 134 0 0 8 2131 0.002 0.000 0.004 0.107 0.052 0.000 0.000 0.003 0.832
162 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 0 0 0 78 0 0 0 172 0.000 0.000 0.000 0.000 0.312 0.000 0.000 0.000 0.688
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 6 20 0 0 6 1003 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
168 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
169 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 255 0 0 0 0 3 0.000 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.012
172 shop = supermarket 0 0 0 0 24 0 0 2 137 0.000 0.000 0.000 0.000 0.147 0.000 0.000 0.012 0.840
173 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
177 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = newsagent 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 4 0 0 2 1 0 0 0 233 0.017 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.971
192 shop = * 0 0 0 5 7 0 0 0 306 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
193 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
194 # building 33 58 0 61 38 0 0 4 506 0.047 0.083 0.000 0.087 0.054 0.000 0.000 0.006 0.723
195 building = yes 32 53 0 48 27 0 0 3 317 0.067 0.110 0.000 0.100 0.056 0.000 0.000 0.006 0.660
196 building = retail 0 1 0 3 10 0 0 0 116 0.000 0.008 0.000 0.023 0.077 0.000 0.000 0.000 0.892
197 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
198 building = office 0 0 0 6 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
204 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
205 # other 1 0 0 0 3 0 0 0 10 0.071 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.714
206 # TOTAL 552 167 13 761 171 1 0 8 3407 0.109 0.033 0.003 0.150 0.034 0.000 0.000 0.002 0.671

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 49 5 5 0.102 0.102 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 41 4 4 0.098 0.098 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
85 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
86 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 927 21 51 0.023 0.055 23 3 4 0.130 0.174
90 amenity = fuel 926 21 51 0.023 0.055 22 3 4 0.136 0.182
91 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
97 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 155 65 65 0.419 0.419 27 2 2 0.074 0.074
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 135 65 65 0.481 0.481 23 2 2 0.087 0.087
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 9 0 0 0.000 0.000 2 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 122 65 65 0.533 0.533 25 2 2 0.080 0.080
127 # government 187 168 168 0.898 0.898 6 2 2 0.333 0.333
128 amenity = post_office 184 166 166 0.902 0.902 4 1 1 0.250 0.250
129 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 2 2 2 1.000 1.000 2 2 2 1.000 1.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 1440 845 851 0.587 0.591 43 24 23 0.558 0.535
142 amenity = atm 639 451 452 0.706 0.707 32 18 17 0.562 0.531
143 amenity = bank 801 394 399 0.492 0.498 32 23 23 0.719 0.719
144 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 171 125 125 0.731 0.731 16 3 3 0.188 0.188
160 office = * 171 125 125 0.731 0.731 16 3 3 0.188 0.188
161 # amenity 2562 289 420 0.113 0.164 164 9 19 0.055 0.116
162 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
163 amenity = fast_food 250 0 78 0.000 0.312 16 0 8 0.000 0.500
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 1035 6 32 0.006 0.031 26 1 3 0.038 0.115
168 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
169 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 258 255 255 0.988 0.988 3 3 2 1.000 0.667
172 shop = supermarket 163 0 26 0.000 0.160 14 0 1 0.000 0.071
173 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
174 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
177 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
178 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
182 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
183 shop = newsagent 109 0 0 0.000 0.000 6 0 0 0.000 0.000
184 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
185 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 240 6 7 0.025 0.029 24 4 5 0.167 0.208
192 shop = * 318 5 12 0.016 0.038 49 1 2 0.020 0.041
193 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
194 # building 700 152 194 0.217 0.277 69 14 18 0.203 0.261
195 building = yes 480 133 163 0.277 0.340 53 13 17 0.245 0.321
196 building = retail 130 4 14 0.031 0.108 31 3 6 0.097 0.194
197 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
198 building = office 6 6 6 1.000 1.000 4 4 4 1.000 1.000
199 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
204 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
205 # other 14 1 4 0.071 0.286 8 1 4 0.125 0.500
206 # TOTAL 5080 1494 1660 0.294 0.327 258 37 46 0.143 0.178

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 # public_transport 0 0 0 4 1 0 9 0 1508 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991
72 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
81 route_master = * 0 0 0 0 0 0 3 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
82 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
83 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 # building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
205 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 0 0 0 4 1 0 9 0 1558 0.000 0.000 0.000 0.003 0.001 0.000 0.006 0.000 0.991

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
55 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
70 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
71 # public_transport 1522 13 5 0.009 0.003 66 1 2 0.015 0.030
72 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 9 3 0 0.333 0.000 4 1 0 0.250 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
78 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
80 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
81 route_master = * 9 3 0 0.333 0.000 4 1 0 0.250 0.000
82 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
83 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
90 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
92 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
98 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
142 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
143 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
162 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
192 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
193 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 # building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
205 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
206 # TOTAL 1572 13 5 0.008 0.003 84 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 1 2 10 6 1 8 0 175 0.000 0.005 0.010 0.049 0.030 0.005 0.039 0.000 0.862
23 landuse = cemetery 0 1 1 6 4 0 5 0 29 0.000 0.022 0.022 0.130 0.087 0.000 0.109 0.000 0.630
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 1 2 0 2 0 62 0.000 0.000 0.000 0.015 0.030 0.000 0.030 0.000 0.925
31 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
36 # natural 0 0 0 2 3 1 0 1 182 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
42 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
43 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
44 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 type = watershed 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
55 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 # highway 0 0 0 65 0 0 1 1 6061 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
58 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
60 highway = primary 0 0 0 20 0 0 0 0 196 0.000 0.000 0.000 0.093 0.000 0.000 0.000 0.000 0.907
61 highway = secondary 0 0 0 0 0 0 1 0 311 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
62 highway = tertiary 0 0 0 5 0 0 0 0 4037 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
63 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
64 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
65 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
66 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
67 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
68 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 highway = * 0 0 0 4 0 0 0 0 270 0.000 0.000 0.000 0.015 0.000 0.000 0.000 0.000 0.985
70 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
71 # public_transport 0 0 0 6 2 0 0 0 206 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
72 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
73 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
78 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
80 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
81 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
83 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 # industrial 0 0 0 3 1 0 0 0 205 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
85 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
86 building = industrial 0 0 0 0 1 0 0 0 59 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
87 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 # infrastructure 6 0 0 13 38 1 2 3 626 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.909
90 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
93 power = * 0 0 0 0 0 0 0 0 177 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 man_made = * 0 0 0 4 37 0 1 3 260 0.000 0.000 0.000 0.013 0.121 0.000 0.003 0.010 0.852
97 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
98 # religion 0 3 1 8 250 0 5 6 86 0.000 0.008 0.003 0.022 0.696 0.000 0.014 0.017 0.240
99 amenity = place_of_worship 0 2 0 0 235 0 1 5 58 0.000 0.007 0.000 0.000 0.781 0.000 0.003 0.017 0.193
100 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = church 0 1 0 0 147 0 0 5 35 0.000 0.005 0.000 0.000 0.782 0.000 0.000 0.027 0.186
102 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
103 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
104 religion = * 0 3 1 7 248 0 5 6 84 0.000 0.008 0.003 0.020 0.701 0.000 0.014 0.017 0.237
105 # education 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
118 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
120 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
124 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 healthcare = * 0 0 0 0 0 0 0 0 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 # government 0 0 0 1 4 0 0 0 121 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
128 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
129 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
131 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
139 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
142 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
143 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
144 # tourism 0 0 2 19 343 2 9 11 787 0.000 0.000 0.002 0.016 0.292 0.002 0.008 0.009 0.671
145 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
146 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
147 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
148 historic = * 0 0 1 16 159 2 6 7 372 0.000 0.000 0.002 0.028 0.282 0.004 0.011 0.012 0.661
149 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
150 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
151 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
153 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
154 # sport 0 1 0 1 2 1 0 0 179 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
155 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 leisure = * 0 1 0 1 2 1 0 0 172 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
157 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
158 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 # office 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
160 office = * 0 0 0 0 1 0 0 0 289 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
161 # amenity 11 0 1 570 10 6 5 1 2352 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
162 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 amenity = bar 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = convenience 0 0 0 0 0 0 0 0 164 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = clothes 0 0 0 0 0 0 0 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
170 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
171 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
175 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
188 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 amenity = * 11 0 1 8 4 0 2 1 398 0.026 0.000 0.002 0.019 0.009 0.000 0.005 0.002 0.936
192 shop = * 0 0 0 4 1 0 2 0 739 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
193 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 # building 0 1 0 35 91 0 3 1 1348 0.000 0.001 0.000 0.024 0.062 0.000 0.002 0.001 0.911
195 building = yes 0 1 0 9 82 0 2 0 960 0.000 0.001 0.000 0.009 0.078 0.000 0.002 0.000 0.911
196 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
197 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
200 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = construction 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 building = * 0 0 0 26 6 0 1 1 135 0.000 0.000 0.000 0.154 0.036 0.000 0.006 0.006 0.799
205 # other 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
206 # TOTAL 11 4 5 695 463 11 23 15 13831 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.919

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 203 22 18 0.108 0.089 195 19 16 0.097 0.082
23 landuse = cemetery 46 13 11 0.283 0.239 41 10 9 0.244 0.220
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 leisure = park 67 3 3 0.045 0.045 67 3 3 0.045 0.045
31 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
32 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
33 place = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
34 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
36 # natural 189 3 7 0.016 0.037 141 3 6 0.021 0.043
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
40 leisure = nature_reserve 5 0 0 0.000 0.000 5 0 0 0.000 0.000
41 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
42 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
43 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
44 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
48 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
49 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
51 type = watershed 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
53 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
54 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
55 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
56 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
57 # highway 6128 66 66 0.011 0.011 1631 17 18 0.010 0.011
58 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
60 highway = primary 216 20 20 0.093 0.093 31 1 1 0.032 0.032
61 highway = secondary 312 1 0 0.003 0.000 46 1 0 0.022 0.000
62 highway = tertiary 4042 5 5 0.001 0.001 1130 2 2 0.002 0.002
63 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
64 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
65 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
66 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
67 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
68 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 highway = * 274 4 4 0.015 0.015 163 4 4 0.025 0.025
70 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
71 # public_transport 214 6 8 0.028 0.037 175 3 5 0.017 0.029
72 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
73 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
78 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
79 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
80 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
81 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
83 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
84 # industrial 209 3 4 0.014 0.019 124 3 4 0.024 0.032
85 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
86 building = industrial 60 0 1 0.000 0.017 49 0 1 0.000 0.020
87 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
88 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
89 # infrastructure 689 22 61 0.032 0.089 425 11 26 0.026 0.061
90 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
91 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
92 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
93 power = * 177 0 0 0.000 0.000 92 0 0 0.000 0.000
94 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
95 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
96 man_made = * 305 5 44 0.016 0.144 176 4 18 0.023 0.102
97 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
98 # religion 359 17 267 0.047 0.744 324 14 236 0.043 0.728
99 amenity = place_of_worship 301 3 242 0.010 0.804 279 3 220 0.011 0.789
100 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = church 188 1 153 0.005 0.814 183 1 147 0.005 0.803
102 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
103 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
104 religion = * 354 16 264 0.045 0.746 319 13 233 0.041 0.730
105 # education 89 0 0 0.000 0.000 78 0 0 0.000 0.000
106 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
107 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
108 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
109 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
110 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
111 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
112 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
113 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
114 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
115 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
116 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
117 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
118 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
119 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
120 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
121 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
122 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
123 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
124 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
126 healthcare = * 102 0 0 0.000 0.000 81 0 0 0.000 0.000
127 # government 126 1 5 0.008 0.040 112 1 4 0.009 0.036
128 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
129 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
130 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
131 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
132 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
133 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
134 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
135 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
136 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
137 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
138 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
139 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
141 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
142 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
143 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
144 # tourism 1173 32 375 0.027 0.320 987 30 295 0.030 0.299
145 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
146 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
147 tourism = * 765 10 297 0.013 0.388 624 10 243 0.016 0.389
148 historic = * 563 25 184 0.044 0.327 491 23 143 0.047 0.291
149 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
150 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
151 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
152 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
153 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
154 # sport 184 3 5 0.016 0.027 167 2 4 0.012 0.024
155 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
156 leisure = * 177 3 5 0.017 0.028 160 2 4 0.013 0.025
157 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
158 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
159 # office 290 0 1 0.000 0.003 256 0 1 0.000 0.004
160 office = * 290 0 1 0.000 0.003 256 0 1 0.000 0.004
161 # amenity 2956 593 598 0.201 0.202 1646 19 33 0.012 0.020
162 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
163 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
164 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
165 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
166 amenity = bar 19 0 0 0.000 0.000 18 0 0 0.000 0.000
167 shop = convenience 164 0 0 0.000 0.000 119 0 0 0.000 0.000
168 shop = clothes 156 0 0 0.000 0.000 63 0 0 0.000 0.000
169 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
170 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
171 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
172 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
173 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
174 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
175 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
176 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
177 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
178 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
179 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
180 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
181 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
182 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
183 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
185 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
186 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
187 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
188 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
189 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
190 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
191 amenity = * 425 22 24 0.052 0.056 323 9 12 0.028 0.037
192 shop = * 746 6 5 0.008 0.007 506 3 2 0.006 0.004
193 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
194 # building 1479 39 128 0.026 0.087 977 13 84 0.013 0.086
195 building = yes 1054 12 92 0.011 0.087 650 8 73 0.012 0.112
196 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
197 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
198 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
199 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
200 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
201 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
202 building = construction 9 0 0 0.000 0.000 9 0 0 0.000 0.000
203 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
204 building = * 169 27 33 0.160 0.195 120 5 10 0.042 0.083
205 # other 211 0 0 0.000 0.000 191 0 0 0.000 0.000
206 # TOTAL 15058 749 1199 0.050 0.080 7105 95 442 0.013 0.062